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slbelden
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@slbelden slbelden commented Aug 2, 2017

The upgrade from Unity 3.5 to Unity 4.0 is non-breaking.

In projects implementing the existing version of Unity.Wcf, Unity 3.5 must be used throughout the project because the UnityServiceHost constructor requires a Unity 3.5 IUnityContainer. Upgrading the Unity NuGet reference allows developers to use Unity 4.0.1 in their projects with Unity.Wcf.

Code files have been minorly reformatted as well to improve project quality-of-life.

Stephen Belden added 2 commits August 1, 2017 17:24
By removing unnecessary spaces after lines and in blank lines,
replacing tabs with spaces, and fixing XML indentation.
@viceice
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viceice commented Aug 2, 2017

I't a breaking change, because Unity 4 uses a new signing key. So i would do a major version bumb for that release.

@viceice viceice self-assigned this Aug 2, 2017
@viceice viceice merged commit 3786f13 into viceice:master Aug 2, 2017
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viceice commented Aug 2, 2017

I've deployed a new prerelease to nuget.
Please have a try.

@slbelden
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slbelden commented Aug 2, 2017

I upgraded to Unity.Wcf v3.0.0-rc01 and Unity 4.0.1. Everything seems to be working! We'll be exercising this project today.

Thanks

@viceice
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viceice commented Aug 2, 2017

I will test it this week to. If everything is fine, I will publish a release version.

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viceice commented Aug 23, 2017

@slbelden v3.0.0 is released. 😄

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2 participants